BINGO[^] is a simple Game which can be played by two peoples. This game needs a 5x5 matrix box which is filled by 1 to 25 numbers in any manner. One of the player will say a number in box and both player should mark the number. After it the other player will say another number and should mark both player. The aim of game is to mark rows or column fully. If you mark a row or column completely you will get a score. The player who score 5 points will won.
This is very basic version. It have no features like connecting friends via internet and auto marking. I will give the advanced version's code later.
This is very basic version. It have no features like connecting friends via internet and auto marking. I will give the advanced version's code later.
BINGO GAME IN JAVA |
/* * [] * [] * [] * [] [a][j][i][t][h][k][p][5][6][0] * [] -------------> http://terminalcoders.blogspot.in <------------- * [] [a][j][i][t][h][k][p][5][6][0] * [] * [] * [] */ package bingo; import java.awt.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.MouseAdapter; import java.awt.event.MouseEvent; import java.util.logging.Level; import java.util.logging.Logger; import javax.swing.*; public class BINGO extends JFrame { JTextField flds[] = new JTextField[25]; JButton btn = new JButton("SUBMIT"); JPanel pnl = new JPanel(new GridLayout(5,5, 2, 2)); TextHandle hld = new TextHandle(); JLabel lbl = new JLabel("Coded By Ajith Kp"); public BINGO() { super("BINGO --- AJITH KP"); setLayout(new BorderLayout()); lbl.setForeground(Color.BLUE); lbl.setFont(new Font("Times New Roman", Font.BOLD, 25)); lbl.setBorder(BorderFactory.createMatteBorder(3, 3, 3, 3, Color.green)); lbl.setHorizontalAlignment(JLabel.CENTER); for(int i=0; i<flds.length; i++) { flds[i] = new JTextField(); flds[i].addMouseListener(null); flds[i].setForeground(Color.BLACK); flds[i].setHorizontalAlignment(JLabel.CENTER); flds[i].setBorder(BorderFactory.createMatteBorder(0, 0, 0, 0, Color.red)); flds[i].setBackground(Color.CYAN); flds[i].setFont(new Font("Times New Roma", Font.BOLD, 25)); pnl.add(flds[i]); } btn.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent e) { pnl.repaint(); int num[] = new int[25]; for(int i=0; i<flds.length; i++) { try { num[i] = Integer.parseInt(flds[i].getText()); flds[i].setBorder(BorderFactory.createMatteBorder(0, 0, 0, 0, Color.red)); } catch (Exception ex) { Logger.getLogger(BINGO.class.getName()).log(Level.SEVERE, null, ex); } } Boolean flg = false; for(int i=0; i<flds.length; i++) { if(num[i]<1 || num[i]>25) { flds[i].setBorder(BorderFactory.createMatteBorder(3, 3, 3, 3, Color.red)); flg = true; } for(int j=i+1; j<flds.length; j++) { if(num[i] == num[j]) { flds[i].setBorder(BorderFactory.createMatteBorder(3, 3, 3, 3, Color.red)); flds[j].setBorder(BorderFactory.createMatteBorder(3, 3, 3, 3, Color.red)); flg = true; } } } if(flg == false) { btn.setEnabled(false); for(int i=0;i<flds.length;i++) { flds[i].setEditable(false); flds[i].setBorder(BorderFactory.createMatteBorder(3, 3, 3, 3, Color.green)); flds[i].addMouseListener(hld); } } } }); add(pnl, BorderLayout.CENTER); add(btn, BorderLayout.SOUTH); add(lbl, BorderLayout.NORTH); } public class TextHandle extends MouseAdapter { @Override public void mouseClicked(MouseEvent e) { JTextField fld = (JTextField) e.getSource(); fld.setForeground(Color.red); fld.setBorder(BorderFactory.createMatteBorder(3, 3, 3, 3, Color.red)); fld.setText("X"); check(); } private void check() { Boolean check; int n = 0; char[] bingo = {'B', 'I', 'N', 'G', 'O'}; String bin = ""; for(int i=0;i<5;i++) { check = false; for(int j= i*5; j< (i+1)*5; j++) { if(!flds[j].getText().equals("X")) { check = true; } } if(check == false) { n++; } } for(int i=0; i<5; i++) { check = false; for(int j=i; j<25; j=j+5) { if(!flds[j].getText().equals("X")) { check = true; } } System.out.println(); if(check == false) { n++; } } if(n!=0) { for(int i=0;i<n;i++) { bin+=bingo[i]; } lbl.setText(bin); } if(n==5) { lbl.setForeground(Color.red); } } } public static void main(String[] args) { BINGO b = new BINGO(); b.setSize(400, 420); b.setVisible(true); b.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } }